Tools Programmer and Database Administrator on several Playstation games. Was involved in development of Getaway 1 & 2 and all releases of SingStar since SingStar Pop; On the Getaway games my work was predominantly Maya plugins to aid the vertex lighting of scenes and the management of in game animations. On SingStar I developed a robust asset management system to enable the fast turn around of game releases. Scalability and efficiency were paramount, especially as the database was . . . LinkedIn
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