David Crane (born in Nappanee, Indiana) is a video game designer and programmer. Crane started his programming career at Atari, making games for the Atari 2600. After meeting up with co-worker Alan Miller in a tennis game, Miller discussed with him a plan he had to leave and found a company that would give game designers more recognition. From this meeting, he left Atari in 1979 and co-founded Activision, along with Miller, Jim Levy, Bob Whitehead and Larry Kaplan. Wikipedia
The definitive Wikipedia entry for David Crane. Wikipedia is the biggest multilingual free-content encyclopedia on the Internet. en.wikipedia.org/wiki/David_Crane_%28programmer%29
Our subject is David Crane . He designs the most popular video games in America. At 29, Crane is an unlikely superstar, a gangly six-foot-five coat rack of a guy with an all-American exterior and a Scientific American soul. Blond hair falls in straight www.atarimagazines.com/hi-res/v1n2/davidcrane.php
David initially developed games for the Atari 2600 VCS games console - the hardware of this machine was rather restricted and required a lot of effort from the programmer to get the very best out of it. www.the-commodore-zone.com/articlelive/articles/7/1/David...
The Mountain View, CA upstart releases Dragster , Crane's adaptation of the 1977 Atari/Kee coin-op Drag Race , as the first game independently released for the VCS, in 1980. www.thedoteaters.com/p3_stage1.php