Nicolas Gaume

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Started getting involved in computers & media in the 80s, creating games for the Apple II. In 1990, founded Kalisto Entertainment, a development studio which employed more than 300 people releasing over 20 titles on more than 50 SKUs for computers, game consoles, mobile phones & interactive TV formats, single & multi players. Between 2002 and 2005, worked as a consultant advising such companies as Codemasters, Lagardere Group, Blue Byte and Ubisoft primarily on their . . . LinkedIn
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