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  1. Mark Rein

    Mark Rein is vice president of Epic Games, creators of the Unreal Engine and the "Unreal" game franchise. Rein is known to often give assessments of the progress of his company and gives a monthly update in the magazine "Game Developer" where he provides a short update on the state of the Unreal Engine.

  2. David Perry

    David Perry (born 1967) is a Northern Irish game developer who has created dozens of computer games, the best known of which include "Earthworm Jim", "MDK", "Messiah", Wild 9 and "Enter the Matrix". He also founded Shiny Entertainment, where he worked from 1993-2006. The company created games for many internationally-known brands and companies, including Disney, 7 Up, McDonald's, Orion Pictures, and Warner Bros.

  3. Jamil Moledina

    Jamil Moledina is a videogame industry event director. He was born in Mombasa, Kenya, raised in London and Los Angeles, and now lives in San Francisco. He works for CMP Technology in the CMP Game Group, where his role is executive director of the Game Developers Conference (GDC), the world's largest game industry-only event. His responsibilities include managing the content, production, and business of the event, …

  4. Tim Sweeney

    Tim Sweeney is a computer game programmer and the founder of Epic Games, previously known as Epic MegaGames. He established Epic as a shareware company while he was a student majoring in mechanical engineering at the University of Maryland. Sweeney revealed that he had been interested in game development and computer programming since he was 10 years old. Tim finally started to make games, right out of his parents' basement where he lived.

  5. Noah Falstein

    Noah Falstein is a freelance game designer and producer who has been in the video game industry since 1980. He was one of the first 10 employees at Lucasfilm Games (which became LucasArts Entertainment), DreamWorks Interactive (which became EALA), and The 3DO Company (which became defunct). Currently he runs The Inspiracy and writes the "Better by Design" column for "Game Developer" magazine.

  6. Daniel James

    Daniel James (b. 1971, London), is a British-Canadian game developer based in San Francisco. He is a co-founder and CEO of Three Rings Design, the company behind the MMORPGs "Yohoho! Puzzle Pirates" and "Bang! Howdy".

  7. David Cage

    David De Gruttola (born June 9, 1969), better known by his pseudonym David Cage, is a French musician and video game designer. He is the head of game developer studio Quantic Dream. Cage has most of the leading roles in the company and the development of the games, being founder, chief executive officer, chief financial officer, director, game designer, screenwriter, project leader, and more.

  8. Tim Willits

    Tim Willits is the lead designer and co-owner of game developer id Software. He joined id Software in 1995 after impressing the owners and development team with DOOM levels he forged in his spare time and distributed free over the Internet. Willits has worked on "The Ultimate Doom", "Quake", "Quake II", "Quake III Arena", "Quake III: Team Arena" and "Doom 3".

  9. Brian Green

    Brian "Psychochild" Green is a game developer currently working on the online 3D graphical RPG, Meridian 59. He had worked on the game for 3DO, but co-founded Near Death Studios in 2001. He also is a frequent gaming conference speaker and writes for a number of game design websites, including GamersInfo.net. Meridian 59 was originally released in 1996 by the 3DO company and was one of the first commercial online games available for sale in retail stores in the US.

  10. David Jones

    David Jones is a Scottish game programmer and entrepreneur. He founded the computer game company Real Time Worlds in 2002. He took part in the creation of major games including "Lemmings" and the highly acclaimed "Grand Theft Auto" game. His most recent work was creating the new franchise "Crackdown" for the Xbox 360 console. He also created the concept for the upcoming open-ended MMORPG, "All Points Bulletin".

  11. Gordon Walton

    Gordon Walton, Jr. (b. 1956) is an American game developer and executive producer who has worked in nearly every major online game company in the United States, from Maxis to Electronic Arts to Sony Online to Bioware. Since 1977 he has personally developed over thirty games, and overseen development of hundreds more, working as a producer, vice-president or executive producer.

  12. Don Daglow

    Don Daglow (born circa 1953) is an American computer game and video game designer, programmer and producer. He is best known for designing a series of pioneering simulation games and role-playing games, as well as the first computer baseball game and the first graphical MMORPG, all between 1971 and 1995. He founded long-standing game developer Stormfront Studios in 1988; as of 2006 more than 10,000,000 Stormfront games had been sold.

  13. Richard Rouse III

    Richard Rouse III is an American video game designer and writer best known as the designer of "The Suffering" games and the author of "Game Design: Theory & Practice". Rouse started out as a writer at Macintosh gaming magazines like "Inside Mac Games" and "Mac Games Digest" while attending the University of Chicago. This eventually led to the creation of his own company, Paranoid Productions, which produced two Macintosh games, …

  14. Chris Sawyer

    "Chris Sawyer" is a Scottish computer game developer who is best-known for designing and programming "RollerCoaster Tycoon", "RollerCoaster Tycoon 2", and "Transport Tycoon". He entered the games industry in 1983, writing games in Z80 machine code on the Memotech MTX home computer, and then the Amstrad CPC series home computer. Some of these were published by Ariolasoft, "Sepulcri Scelerati" and "Ziggurat".

  15. Elonka Dunin

    Elonka Dunin (born December 29, 1958) is an American game developer, writer, public speaker, and cryptographer. In 2003, she led the team that cracked the Cyrillic Projector cipher, and her book "The Mammoth Book of Secret Codes and Cryptograms" was published internationally in 2006. She maintains websites with a list of the world's most famous unsolved ciphers, and on "Kryptos," a sculpture/cipher located at CIA headquarters.

  16. Josh Resnick

    Josh Resnick is an American video game producer. He is the co-founder of game developer Pandemic Studios. Before founding Pandemic, Josh spent four years at Activision as a Producer. His credits there include Mechwarrior 2 1995, which sold over 1 million copies worldwide, and Dark Reign (1997), a successful RTS game. Josh also led the Strategy division of Activision's product development department, which produced Battlezone (1998.

  17. Nifflas

    Nicklas Nygren, better known by the handle "Nifflas", is a game developer and musician. He is known for his freeware games "Knytt", "Within a Deep Forest" and the "#ModArchive Story" series. He is from Umeå, Sweden. He first started composing music in 1999 with Fast Tracker 2, but later switched to using hardware instead of software. Nifflas often composes songs for his games himself, and other collaborators include: D Fast, …

  18. Yoji Shinkawa

    is a Japanese illustrator and conceptual artist. He is most famous for his character, environment and mechanical designs for the "Metal Gear Solid" and "Zone of the Enders" video game series. Born in Hiroshima, Shinkawa began working for game developer Konami in 1994; he was the first artist in the company to receive an "S"-grade evaluation for his portfolio. He first worked as a debugger for the PC-98 version of "Policenauts".

  19. Brian Moriarty

    Brian Moriarty (born 1956) is an American game developer who authored three of the original Infocom interactive fiction titles, "Wishbringer" (1985), "Trinity" (1986) and "Beyond Zork: The Coconut of Quendor" (1987). Two earlier games, "Adventure in the 5th Dimension" (1983) and "Crash Dive!" (1984), were published in the pages of "ANALOG Computing", a magazine for Atari home computer enthusiasts.

  20. Tom Chilton

    Tom Chilton is the lead game designer (specifically over game systems, game balance, character classes, combat, items, pvp, auctions, mail system, and world events) for the massively multiplayer online role-playing game (MMORPG) World of Warcraft under the nickname "Kalgan". He also was the Lead Designer for an Add-on for the MMORPG Ultima Online called Age of Shadows under the nickname "Evocare".

  21. Rick Goodman

    Rick Goodman is a game developer and the founder and owner of the now-defunct Stainless Steel Studios. He is best known for the RTS games he created, such as Age of Empires.

  22. Mike O'Brien

    Mike O'Brien is one of the three co-founders of ArenaNet and the leader of the Design and Content teams for Guild Wars. Previously, he worked as a company director and a lead programmer at Blizzard Entertainment where he developed the 3D rendering engine of Warcraft III: Reign of Chaos and lead the development of Battle.net. He also worked on Warcraft II: Tides of Darkness, Diablo and StarCraft, where he, among other things, …

  23. Ian Bell

    Ian Bell was founder and head of SimBin AB which has been trading since May 2003. Having produced multiple products over the last three years, SimBin, under the management of Mr Bell, saw a steady increase in size in terms of the number of employees, which stands at over 60 today. Mr Bell then founded Blimey! Games Ltd. in May 2005 which under his management has grown to a workforce of 68 fulltime staff. Mr Bell is a qualified Psychologist With a 1st class honours degree, …

  24. Benoît Sokal

    Benoît Sokal is a Belgian comic artist and video game developer, best known for his comics series "Canardo".

  25. Sid Sackson

    Sid Sackson (February 4, 1920, Chicago-November 6, 2002) was a significant American board game designer and collector. His most popular creation is probably the business game "Acquire". Other games he designed include "Can't Stop" and "Focus" ("Domination"), which won the prestigious German Spiel des Jahres game design award in 1981.

  26. Rich Carlson

    Rich Carlson, also known as Zdim, is an American game developer. Carlson was a musician in Minnesota (from 1975 to 1996) long before becoming involved with the video game industry. A keyboardist, guitarist, composer, arranger and studio musician, he performed with dozens of bands of all types in the Minneapolis area and throughout the midwest, …

  27. Graham McNeill

    Graham McNeill is a game developer for Games Workshop. He was born in Glasgow, Scotland and studied architecture and then building surveying at the University of Strathclyde and Glasgow Caledonian University from 1989 – 1996. In 1996 he started work in an architects’ office designing new flats and commercial properties, until he saw an advertisement for a writer in the December 1999 copy of White Dwarf.

  28. Mike Green

    Mike Green is a game developer. He is best known for creating the first publicly released emulator for playing genuine arcade games with remade graphics, music, and sound effects. Since the emulator used the actual ROM images, the gameplay stayed true to the arcade original. The emulator was originally entitled "PacDX", and emulated the Midway arcade version of "Pac-Man". It was later renamed "EmuDX" when support for more games was added.

  29. Steve Thompson

    Steve Thompson (born February 5, 1984), is the founder of independent game development group S+F Software formed in 1998. Thompson grew up in Lititz, Pennsylvania and Thompson is credited on every S+F Software project as a designer/producer and often a programmer. From 1998 to 2000, Thompson was the sole staff member of S+F Software providing all resources for releases except for sound effects and music.

  30. Rob Heinsoo

    Rob Heinsoo is a game developer for Wizards of the Coast. He has been involved in a number of "Dungeons & Dragons" game products and is the designer of "Three-Dragon Ante". He also helped write the "Forgotten Realms Campaign Setting".

  31. Daisuke Ishiwatari

    is a Japanese game developer and is best known for creating the famed 2D fighting game series, "Guilty Gear". He designed the characters and storyline, and wrote the music. He also provided the in-game voice for the character Sol Badguy. His earliest work was a designer for SNK, working only on one game. The game was the cult historical fighter, The Last Blade. Daisuke Ishiwatari is also noted as being a skilled composer in the metal and rock genres.

  32. Steve Reid

    Steve Reid is an American video game producer. He has been the managing director of game developer Red Storm Entertainment since January, 2001. He is an advisor to local and national colleges on digital art curricula and serves on the Visual Arts Advisory Board of the Game Developer's Conference. A founder of Red Storm, Reid began as Director of Creative Design. Previously, he served as art director at Virtus Studios and at Virtual Reality Games.

  33. Eric Sexton

    Eric J. Sexton, (born 1970) is a computer game developer, an artist and animator on the popular "Diablo" games.

  34. Stephanie Shaver

    Stephanie Diane Shaver (b. 1975) is an American fantasy writer and game developer. She sold her first professional short story to Marion Zimmer Bradley's Sword and Sorceress series when she was 13. Her work has also been featured in various Valdemar anthologies, edited by Mercedes Lackey. She is an active member of Science Fiction and Fantasy Writers of America (SFWA), the youngest member to ever join the association, and has also been a member of the Authors Guild.

  35. Joe Sparks

    Joe Sparks is an American game developer, animator, songwriter and web publisher from San Francisco, California. His most famous works include the thrash metal themed Total Distortion and the online animated series Radiskull and Devil Doll. He also assisted in developing the classic Mac adventure game Spaceship Warlock. Joe Sparks used to be the lead developer and owner at Pop Rocket (which published Total distortion), until it closed down in 1995.

  36. Stu Galley

    Stu Galley is an American game developer who wrote three of the original Infocom interactive fiction titles, "The Witness" (1983), "Seastalker" (with Jim Lawrence, 1984) and "Moonmist" (with Jim Lawrence, 1986).

  37. Giles Williams

    Giles Williams, also known as Aegidian, is a British game developer. He is the author of the game Oolite. His website is www.aegidian.org. Giles has two sons, Ben and Chris and a daughter, Ros.

  38. Lee Garbett

    Lee Garbett is a British comic book artist born in the West Midlands. When he was 12 he moved to Torquay where he met both Jock and Dom Reardon. As well as comics Lee also works as a graphic designer for several clothing labels and as a concept artist in games development. He created the 4 part mini-series "Dark Mists" with Annika Eade, which follows a group of Geisha blackmailed into becoming assassins.

  39. Tom Vogt

    Tom Vogt is a German computer security expert and game developer hobbyist. His primary contributions to the computer security field are his involvement in Security-Enhanced Linux and his research on virus propagation and malware development, some of which has not yet been made public. He was also involved in the DeCSS affair, and was among those sued by the DVD CCA. His DeCSS website was among the top sites visited and cited on the topic, …

  40. Jeff O'Neill

    Jeff O'Neill (b. 1958) is an American game developer who wrote two of the original Infocom interactive fiction titles, the circus mystery "Ballyhoo" (1986) and the innovative wordplay game "Nord and Bert Couldn't Make Head or Tail of It" (1987). He also created an unpublished German-language edition of "Zork I" (circa 1988).

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