1. Bobby Kotick

    Robert "Bobby" Kotick, chairman and CEO of American computer game company Activision, Inc., is credited for bringing back a near bankrupt game company (Activision) and transforming it into one of the most successful publishing houses to date. At a time when game companies were laying off droves of employees and closing their doors, with Kotick's lead, Activision grouped together key staff, signed on star developers, …

  2. Larry Probst

    Larry Probst (Lawrence F. Probst III) was previously the CEO of the world's largest video game publisher, Electronic Arts (EA). He was succeeded by John Riccitiello on April 2, 2007. Probst worked from Johnson & Johnson and later on Clorox before being recruited into the videogame industry through Activision in 1982. In 1984 he joined EA as Vice President for Sales. He is currently the Chairman and Chief Executive Officer of the company.

  3. Paul Eibeler

    Paul Eibeler (born ca. 1956) was the Chief Executive Officer, President, and a director of Take-Two Interactive, a publisher, developer, and distributor of video and computer games, well-known for the Grand Theft Auto series. Under Eibeler's leadership, Take-Two Interactive missed earnings estimates on multiple occasions. The Hot Coffee minigame controversy, which involved secretly adding sexually explicit content to the popular Grand Theft Auto - San Andreas game, …

  4. Trip Hawkins

    William M. 'Trip' Hawkins III (born 1953) is a Silicon Valley American entrepreneur and founder of Electronic Arts, The 3DO Company and Digital Chocolate. Hawkins was the Director of Strategy and Marketing at Apple Computer in 1982 when he left to found Electronic Arts (EA), a video game publisher. Electronic Arts had a successful run for many years under Hawkins' leadership. It is now the world's largest video game publisher.

  5. Spike

    Spike is a Japanese video game developer and publisher. Games it has developed include: "Crimson Tears", "Dragon Ball Z: Budokai Tenkaichi", "Dragon Ball Z Budokai Tenkaichi 2", "Fire Pro Wrestling", "Michigan", "Elvandia Story", & "Necro-Nesia"

  6. David Mullich

    David: I was just about to accept a job offer from a large game publisher when I noticed a game producer want ad in the Los Angeles Times, from a small company called ISG. I decided to check them out, and learned that they wanted to develop games for CD-I. I was somewhat familiar with the platform, having been invited to demonstrations at PIMA when I worked at Disney, but wasn't very impressed with it as a game machine.

  7. Scott Miller

    Scott Miller is an entrepreneur and former game programmer. Miller is the founder and CEO of Apogee Software, Ltd. (currently known as 3D Realms Entertainment), started in 1987. He started as game programmer, but now handles primary business duties of the company, as well as producing and co-designing all third-party games associated with the company, including "Wolfenstein 3D", "Raptor", "Terminal Velocity", "Max Payne" and "Prey".

  8. Alan Miller

    Alan Miller is a pioneering and influential figure in the video game industry. He was an early game designer and programmer for Atari 2600 games who went on to found two large video game developers and publishers. Miller joined Atari in February 1977 and was one of the first four Atari 2600 game designers. His 2600 titles include "Surround", "Hunt & Score", "Hangman" and "Basketball".

  9. Scott Adams

    Scott Adams (born July 10, 1952) is the co-founder, with wife Alexis, of Adventure International, an early publisher of games for home computers. Born in Miami, Florida, Adams was the first person known to create an adventure-style game for personal computers, in 1978 (on a 16KB Radio Shack TRS-80 Model I, written in the BASIC programming language). These early text adventure games use a minimal parser, recognizing 2-word commands of the form VERB NOUN.

  10. Toby Gard

    Toby Gard is a former computer game character designer (the original designer of Lara Croft) at Core Design, the company that developed the popular "Tomb Raider" video game series until "Tomb Raider: Angel of Darkness". Gard left Core Design after the first "Tomb Raider" was released, because he was vehemently opposed to the marketing of Lara's sex appeal for "Tomb Raider II".

  11. Brad Fregger

    Brad Fregger (born May 31 1940 in Billings, Montana) is an American entrepreneur, author and former game producer publisher, and book publisher. Fregger was the producer of Activision's video game "Ghostbusters computer games "Hacker", the Atari", and the Commodore 64 versions of "Pitfall II" and "Shanghai" (the first commercial version of Brodie Lockard's "Mahjong solitaire"), …

  12. Jeff Tunnell

    Jeffrey Tunnell is a computer game producer, programmer and designer. In 1984 he founded Jeff Tunnell Productions with Damon Slye in Eugene, Oregon. The company would be later merged with Dynamix. In 1993, "Sid & Al's Incredible Toons" earned Tunnell and Chris Cole a patent for the game concepts. In 2001, after Dynamix was disbanded, Tunnell co-founded GarageGames, an independent video game publisher, which is also the developer of the Torque Game Engine.

  13. Luc Barthelet

    Luc Barthelet (born 1962) is a Senior Vice-President of video game publisher Electronic Arts (EA). He has been an Electronic Arts employee since 1988. He is famous in the gaming community for engaging with players on blogs and in discussion boards. In his previous post of Group Studio Head, Electronic Arts, he was also instrumental in the development of persistent state worlds, a responsibility that included Majestic, Motor City Online, Earth and Beyond, …

  14. Joel Breton

    Joel Breton (born 1971) is a game producer, international D.J. and entrepreneur. Breton's first role as a producer was for GT Interactive (GT), where he produced "Duke Nukem", "Anno 1602", "Unreal", the original Unreal Engine, "Quake" and "Doom" along with several other video games.

  15. Wilene Dozier

    Dozier was born in Jacksonville, Florida. She received her B.A. from Florida State University, a M.S.L.S. from Clark Atlanta University and J.D.from Texas Southern University

  16. Rick Raymer

    Rick Raymer is an American video game designer. He's worked for developers and publishers alike such as EAI, Hasbro Interactive, iROCK Entertainment and Vicious Cycle Software. Raymer got his start in game design at EAI around 1996. While there he designed at least three games, including "Clue" for Hasbro Interactive, "Scooby Doo: Mystery of the Fun Park Phantom" for SouthPeak Interactive and "Animaniacs Splat Ball" (also for SouthPeak).

  17. John Carlsen

    Syncopated founder John R. Carlsen has nearly 30 years experience analyzing circuits of computer systems ranging in size from video games to the world's first supercomputer. Early in his career, Mr. Carlsen aided notable video game industry pioneers including Atari , the first successful video game company and former fastest-growing company in the history of American business, and Activision , the first third-party video game software developer.

  18. Geri

    Fun loving, always smiling, maybe a bit Type A, competitive, energetic, constantly reaching for more. I think I might talk too much sometimes....ramble on...laugh at my own jokes....but, I'm a great listener too and try to laugh at other peeps jokes. No real complaints, live in a great place, the weather is always nice and I've got great people in my life.

  19. Stephen Fedorka

    DONT'T SEND ME FRIEND REQUESTS IF YOU DON'T LIVE IN JERSEY AND IF I DON'T KNOW YOU! THAT SHIT GETS REALLY ANNOYING! MY NAME IS TIM AND I LIKE BASEBALL, FOOTBALL, AND BASKETBALL! MY FAVORITE TEAMS ARE THE NEW YORK METS, ST.

  20. Mitch

    You're Canada!

  21. Al Schilling

    I'm a fun-loving father of 8, grandfather of 2. I spent 17 years touring North America as a musician. I now work for a company making video games. I haven't completely shaken the "music bug" and spend many a summer's day playing guitar at outdoor festivals with a band called Bob and the Beachcombers.

  22. Larry